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Democratic Sound Scapes

Concept and programming: Kristof Konya

MVP:

  • Pi´s can vote via OSC to a central computer that does sound generation.

  • The vote consists of X and Y values that can be selected via an X-Y pad.

  • All the votes get combined on the central and sound is synthesized.

  • The 4 corners represent 4 synthesized sounds that get morphed on the speakers depending on the current voting.

Improvements:

  • Clients have a visual indication of the current common vote.

  • Change of vote gets represented stronger than static value holding, to increase movement in soundscapes and reduce the presence of overly averaged sounds.